Learning platform · Interface design
Werkstattwissen
From recognising a tool to putting it to use.

A digital companion to the workshop. Learning games, practical exercises and a playground connect tool knowledge with hands-on making.
The starting point
Make workshop knowledge approachable, from the first encounter to practical use.
The interaction
Recognise, match, recall, apply: the learning activities have distinct entry points. People can choose the kind of practice they need.
The visual language
Clear names and repeated interaction patterns connect the exercises without flattening their differences.
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For a portfolio, a cultural initiative or a digital tool: I bring a distinct visual language together with an interface shaped around the content.
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